![]() Some of you will be saying “But Conjure Volley takes a whole action to cast!” Main action, and do the same again as an extra attack. Volley spell twice, since you can attack twice as a ranger. But itĪmount we can get, without going into the thousands, is 900 arrows. ![]() Specific, the minimum, because it says “Hundreds” is at least 200. The ranger feature +2 arrows from swift quiver + the 2 other arrows from the Least 200 arrows come from 1 piece of ammunition.ĭM lets you do this, as a bonus action you can cast Swift Quiver too, so that’s a minimum of 200 arrows + 1 arrow from Ranger gets TWO 5th level slots, you can also cast Conjure Volley.Īmmunition or weapon fall in a volley from above” Have, and the attack you get as an action.īow similar to The Bow of The Sky Sentinel, you can make 3 attacks with anģ from the magic bow, plus 1 from the ranger class, Quiver, and get two extra attacks along with the extra attack you already Where we answer some of the more complicatedĪnd stranger questions from our community, and most of the time, it involves aĪsked: “How many arrows can you shoot in oneĬhose were Swift Quiver and Conjure Volley. Next, update your \Documents\Larian Studios\Baldur's Gate 3\Profiles\\modsettings.To this weeks “Taking Questions”. pak file in the \Document\Larian Studios\Baldur's Gate 3\Mods folder. Nevertheless, for those who would similarly want to manually install the mod, place the. I don't imagine there should be any issues however as I've added a. So I'm aware of some mod installers out there but I don't use any and generally rough it with manual installation. Definitely have plans to implement more spells, including 3rd levels and more eventually. Of course, if there are any issues, please don't hesitate to let me know and I'll see what I can do. Shield of Faith (Change duration to 100 turns).Protection From Evil and Good (Changed duration to 100 turns).Hunter's Mark and Hex - Changed the 1st level version to 600 hours from until long rest, so 3rd level and above become that since any duration above 1 hour is kind of redundant.Hail of Thorns (Fix provided by Djmr to apply the spell's effect on a ranged weapon attack specifically instead of within the spell itself).Goodberry (Changed its hit point regain to 1 and number of berries to 10).False Life (Changed duration to 600 turns).Darkness (Changed duration to 100 turns).Crown of Madness (Changed the duration to 10 turns from 3).Chromatic Orb (Remove surface creation effects and increased damage of 1st level to 3d8 and 2nd level to 4d8, excluding Thunder damage).I've also made some changes to a few spells that don't adhere to 5e due to changes from Larian. Speak with Dead (Technically already in but added to spell lists).Pulse Wave (Hasn't been added to any class list, so other modders can handle that/request it).Haste (The status provided by this spell also affects the Potion of Speed status in case anyone wonders why the potion is working differently).Fireball (Credit to kgboy for the explosion effect).Animate Dead (Technically already in but added to spell lists).
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